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	<title>gedankensuppe</title>
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	<link>http://www.gedankensuppe.de</link>
	<description>martin breuer</description>
	<lastBuildDate>Mon, 06 Feb 2012 11:44:54 +0000</lastBuildDate>
	<language>en</language>
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		<title>Architectural Machines Reloaded</title>
		<link>http://www.gedankensuppe.de/architectural-machines-reloaded</link>
		<comments>http://www.gedankensuppe.de/architectural-machines-reloaded#comments</comments>
		<pubDate>Sun, 05 Feb 2012 17:11:18 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[architecture]]></category>
		<category><![CDATA[Bauhaus Uni]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[infar]]></category>
		<category><![CDATA[layout]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.gedankensuppe.de/?p=1295</guid>
		<description><![CDATA[I am trying to develop an architectural machine, that will help with the arrangement of certain room structures inside a building. There are areas that need to be next to...]]></description>
			<content:encoded><![CDATA[<p>I am trying to develop an architectural machine, that will help with the arrangement of certain room structures inside a building. There are areas that need to be next to each other due to design rules that try to maximize the usability of a building. Walking distances for example have to be as small as possible for paths that are most frequently used. Other areas need to be as far apart from each other as possible. Work spaces shouldn&#8217;t be next to kitchens due to possible odor nuisance.<br />
While manually developing the layout of a building based on aspects of urban planing, exposure to natural light and so on, we often tend to forget to apply these rules of usability in the first steps of the design process. What if we build a machine that inhabits a certain set of rules and that only lets us explore valid options, creating an interactive layout tool that helps us to consider more aspects than we could normally process in our creative minds?</p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2012/02/processing_parents.jpg"><img class="alignnone size-full wp-image-1304" title="processing_parents" src="http://www.gedankensuppe.de/wp-content/uploads/2012/02/processing_parents.jpg" alt="" width="600" height="360" /></a></p>
<p>&nbsp;</p>
<p>This example is based on an office building with a variable amount of employees. Through the number of employees we are able to calculate the needed size of the room structures which are then displayed as circles with a diameter corresponding to their calculated area. These circles are in fact bounding boxes since the structures aren&#8217;t supposed to overlap each other. Between the areas that need a direct connection springs are applied. These springs each having a specific force try to attract the room structures that are connected to each other minimizing the walking distance between them. Rooms that need to be close to each other but don&#8217;t necessarily need a direct connection are able to attract themselves as well. Other areas that need a certain distance between them will repel. Each room can have multiple substructures that describe areas that directly belong to the rooms such as restrooms or kitchens. Substructures of the same kind try to join in a group making the whole building layout more efficient. Another thing to consider is the size and shape of the property in which the building is supposed to be located at. This as well acts as a kind of bounding box so that none of the structures lie outside of the building area.</p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2012/02/processing_childs.jpg"><img class="alignnone size-full wp-image-1303" title="processing_childs" src="http://www.gedankensuppe.de/wp-content/uploads/2012/02/processing_childs.jpg" alt="" width="600" height="360" /></a></p>
<p>&nbsp;</p>
<p>The program is based on the &#8220;<a title="A library by Hartmut Bohnacker, Benedikt Groß for the programming environment processing" href="http://www.generative-gestaltung.de/codes/generativedesign/index.html" target="_blank">generative design library</a>&#8221; that adds certain features to the &#8220;<a title="Processing is an open source programming language and environment for people who want to create images, animations, and interactions." href="http://processing.org/" target="_blank">processing</a>&#8221; environment enabling us to easily implement a force directed layout into the machine by supplying basic objects for physical simulations. Room structures are described in nodes. Each node has different values such as position, size and strength. The strength determines the gravitational force between the nodes and can either create attraction or repulsion. The springs are actually elastic connections between two nodes. They differ in length, stiffness and damping. Spring and nodeforces usually antagonize each other to some degree.<br />
Wanting to be able to influence how the forces interact with each other I chose to set up a gui, that gives you basic control over some of the values stated above. When you click and drag one of the nodes it will move along your mouse, giving you the opportunity to rearrange the whole layout of the building.</p>
<p>Well, enough theory for now. <a title="download the program" href="http://www.gedankensuppe.de/processing/3/machine.zip" target="_blank">Go ahead and try for yourself</a>. (zip 3MB, mac, linux, win)</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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	</item>
		<item>
		<title>mr door status</title>
		<link>http://www.gedankensuppe.de/mr-door-status</link>
		<comments>http://www.gedankensuppe.de/mr-door-status#comments</comments>
		<pubDate>Tue, 10 Jan 2012 22:31:13 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[hardware]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[m18]]></category>
		<category><![CDATA[maschinenraum]]></category>
		<category><![CDATA[twittdoor]]></category>

		<guid isPermaLink="false">http://www.gedankensuppe.de/?p=1280</guid>
		<description><![CDATA[It's been a while and during the last few months some of us started to tinker around with arduino microcontrollers. We thought having an arduino tweet the doors lock status would be awesome...]]></description>
			<content:encoded><![CDATA[<p>Remember our tweeting door?<br />
<a title="twittdoor" href="http://www.gedankensuppe.de/twittdoor" target="_blank">http://www.gedankensuppe.de/twittdoor</a></p>
<p>Well, it worked just fine for a long time but one day we couldn&#8217;t unlock the door to our hackspace anymore. You should have seen the janitors face when he found out what we had done to the lock.<br />
We had to remove the switch and promised ourselves to build something different that would allow people without a key to the room to stay in bed untill the room has been unlocked.</p>
<p>It&#8217;s been a while and during the last few months some of us started to tinker around with arduino microcontrollers. We thought having an arduino tweet the doors lock status would be awesome, this way we wouldn&#8217;t rely on our most of the time pretty unstable ubuntu server to send the message. We ordered a box of different switches and actually found one that would fit right into the lock. After hooking up an ethernet shield all we needed was the code (scroll down).</p>
<p>It works really well. See the status here: <a title="maschinenraum door status" href="http://twitter.com/mr_door_status" target="_blank">http://twitter.com/mr_door_status</a></p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2012/01/IMG_0122.jpg"><img class="size-large wp-image-1281 alignnone" style="padding-bottom: 10px;" title="IMG_0122" src="http://www.gedankensuppe.de/wp-content/uploads/2012/01/IMG_0122-764x1024.jpg" alt="" width="620" height="830" /></a></p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2012/01/Foto-450x450.jpg"><img class="size-full wp-image-1283 alignnone" style="padding-bottom: 10px;" title="Foto-450x450" src="http://www.gedankensuppe.de/wp-content/uploads/2012/01/Foto-450x450.jpg" alt="" width="450" height="450" /></a></p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2012/01/Foto2-336x450.jpg"><img class="size-full wp-image-1282 alignnone" style="padding-bottom: 10px;" title="Foto2-336x450" src="http://www.gedankensuppe.de/wp-content/uploads/2012/01/Foto2-336x450.jpg" alt="" width="336" height="450" /></a></p>
<blockquote>
<pre>#if defined(ARDUINO) &amp;&amp; ARDUINO &gt; 18
#include &lt;SPI.h&gt;
#endif
#include &lt;Ethernet.h&gt;
#include &lt;EthernetDNS.h&gt;
#include &lt;EthernetDHCP.h&gt;
#include &lt;Twitter.h&gt;

byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
const char* ip_to_str(const uint8_t*);
int state = 1; //door will be open at boot!!!
int sensorValue = 0;

Twitter twitter("your-token-here");

void setup() {
  Serial.begin(9600);
  network();
}

void network() {
  Serial.println("attempting to obtain DHCP lease...");
  EthernetDHCP.begin(mac);

  const byte* ipAddr = EthernetDHCP.ipAddress();
  const byte* gatewayAddr = EthernetDHCP.gatewayIpAddress();
  const byte* dnsAddr = EthernetDHCP.dnsIpAddress();

  Serial.println("DHCP lease has been obtained.");

  Serial.print("IP address is ");
  Serial.println(ip_to_str(ipAddr));

  Serial.print("gateway IP address is ");
  Serial.println(ip_to_str(gatewayAddr));

  Serial.print("DNS IP address is ");
  Serial.println(ip_to_str(dnsAddr));
}

// Just a utility function to nicely format an IP address.
const char* ip_to_str(const uint8_t* ipAddr) {
  static char buf[16];
  sprintf(buf, "%d.%d.%d.%d", ipAddr[0], ipAddr[1], ipAddr[2], ipAddr[3]);
  return buf;
}

void loop() {
  door_status();
  EthernetDHCP.maintain();
  randomSeed(millis());
}

void door_status() {
  int sensorValue = analogRead(A0);
  Serial.println(sensorValue);

  if(sensorValue&gt;915 &amp;&amp; state==1){
    delay(3000);
    int sensorValue = analogRead(A0);
    if(sensorValue&gt;915 &amp;&amp; state==1){
      delay(3000);
      int sensorValue = analogRead(A0);
      if(sensorValue&gt;915 &amp;&amp; state==1){
        state=0;
        tweet(state);
      }
    }
  }
  if(sensorValue&lt;916 &amp;&amp; state==0) {
    delay(3000);
    int sensorValue = analogRead(A0);
    if(sensorValue&lt;916 &amp;&amp; state==0) {
      delay(3000);
      int sensorValue = analogRead(A0);
      if(sensorValue&lt;916 &amp;&amp; state==0) {
        state=1;
        tweet(state);
      }
    }
  }
  //update margin
  delay(10000);
}

void tweet(int state) {
  if(state==1) {

    int rand = random(5000);
    char txt [120];
    sprintf(txt, "der maschinenraum ist offen No. %d", state);

    Serial.println("connecting to twitter...");
    if (twitter.post(txt)) {
      int status = twitter.wait();
      if (status == 200) {
        Serial.println("status tweet OPEN sent.");
      } else {
        Serial.print("tweet failed : code ");
        Serial.println(status);
      }
    } else {
    Serial.println("connection to twitter failed.");
    setup();
    }

  }  

  if(state==0) {

    int rand = random(5000);
    char txt [120];
    sprintf(txt, "der maschinenraum ist geschlossen No. %d", state);

    Serial.println("connecting to twitter...");
    if (twitter.post(txt)) {
      int status = twitter.wait();
      if (status == 200) {
        Serial.println("status tweet CLOSED sent.");
      } else {
        Serial.print("tweet failed : code ");
        Serial.println(status);
      }
    } else {
    Serial.println("connection to twitter failed.");
    setup();
    }
  }
}</pre>
</blockquote>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
 <p><a href="http://www.gedankensuppe.de/?flattrss_redirect&amp;id=1280&amp;md5=f8158c8bcad8bf0b94204e99ed10da07" title="Flattr" target="_blank"><img src="http://www.gedankensuppe.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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	</item>
		<item>
		<title>random pixel header</title>
		<link>http://www.gedankensuppe.de/random-pixel-header</link>
		<comments>http://www.gedankensuppe.de/random-pixel-header#comments</comments>
		<pubDate>Thu, 29 Sep 2011 15:10:09 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[jquery]]></category>
		<category><![CDATA[webdesign]]></category>

		<guid isPermaLink="false">http://www.gedankensuppe.de/?p=1274</guid>
		<description><![CDATA[For this website I used some jQuery to randomize pixel that are used to generate the header and the footer. On reload every pixel gets a new color out of...]]></description>
			<content:encoded><![CDATA[<p>For this website I used some jQuery to randomize pixel that are used to generate the header and the footer. On reload every pixel gets a new color out of an array. Each (10 by 10 px) div in the header and footer with the class .rand gets a new background-color out of the array.  The random number comes out of the Math.floor function from jQuery. The function creates one value between 0 and 8 each loop. If you only have 5 colors in your array, you should use (Math.random()*5)</p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2011/09/debrugger.jpg"><img class="alignnone size-large wp-image-1276" title="debrugger" src="http://www.gedankensuppe.de/wp-content/uploads/2011/09/debrugger-1024x1024.jpg" alt="" width="620" height="620" /></p>
<p></a><img class="alignnone size-large wp-image-1275" title="debrugger2" src="http://www.gedankensuppe.de/wp-content/uploads/2011/09/debrugger2-1024x572.jpg" alt="" width="620" height="346" /></p>
<blockquote>
<pre>$(document).ready(function() {
	$('.rand').each(function () { 

		var colors = Array("#f8e9be","#f1d292", "#d2b280", "#a98052", 
                       "#4b3528", "#944537", "#bbac85", "#c08752", "#6b4937");</pre>
<pre>		var rand = Math.floor(Math.random()*9);

			$(this).css('background-color', colors[rand]);

	});
});</pre>
</blockquote>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>Pretty simple, ehh?!</p>
 <p><a href="http://www.gedankensuppe.de/?flattrss_redirect&amp;id=1274&amp;md5=6e7870b69afb044807d9161e9127a3c0" title="Flattr" target="_blank"><img src="http://www.gedankensuppe.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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	</item>
		<item>
		<title>website raumgestaltung</title>
		<link>http://www.gedankensuppe.de/website-raumgestaltung</link>
		<comments>http://www.gedankensuppe.de/website-raumgestaltung#comments</comments>
		<pubDate>Thu, 29 Sep 2011 14:19:57 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[Bauhaus Uni]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[minimarv]]></category>
		<category><![CDATA[Raumgestaltung]]></category>
		<category><![CDATA[webdesign]]></category>
		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.gedankensuppe.de/?p=1261</guid>
		<description><![CDATA[This is the new WordPress powered website of the Raumgestaltung Lehrstuhl from the Bauhaus-University in Weimar. Classes are displayed in an interactive gallery using kwicks. The main categories show the...]]></description>
			<content:encoded><![CDATA[<p>This is the new WordPress powered website of the Raumgestaltung Lehrstuhl from the Bauhaus-University in Weimar. Classes are displayed in an interactive gallery using kwicks. The main categories show the current classes and courses and an archive of all previous ones. It&#8217;s neatly arranged, well structured and as minimalistic as I could get. Check it out: <a title="Raumgestaltung Uni-Weimar" href="http://www.uni-weimar.de/architektur/raumgestaltung/" target="_blank">www.uni-weimar.de/architektur/raumgestaltung/<br />
</a></p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2011/09/1.jpg"><img class="alignnone size-large wp-image-1266" title="1" src="http://www.gedankensuppe.de/wp-content/uploads/2011/09/1-1024x575.jpg" alt="" width="620" height="348" /></a></p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2011/09/2.jpg"><img class="alignnone size-large wp-image-1265" title="2" src="http://www.gedankensuppe.de/wp-content/uploads/2011/09/2-1024x575.jpg" alt="" width="620" height="348" /></a></p>
<p>&nbsp;<br />
My theme is based on the <a title="GPL licence" href="http://www.gnu.org/licenses/gpl-2.0.html" target="_blank">GPL</a> wordpress theme <a title="Minimatica Theme for WordPress" href="http://www.onedesigns.com/wordpress-themes/minimatica-free-wordpress-theme" target="_blank">Minimatica</a>. I basically modified the whole css and some of the php code. Feel free to download and test the <a href="http://www.gedankensuppe.de/wp-content/uploads/2011/09/minimarv.zip">minimarv wordpress theme</a>.</p>
 <p><a href="http://www.gedankensuppe.de/?flattrss_redirect&amp;id=1261&amp;md5=a456758f1b85d7b731407c8970ef7336" title="Flattr" target="_blank"><img src="http://www.gedankensuppe.de/wp-content/plugins/flattr/img/flattr-badge-large.png" alt="flattr this!"/></a></p>]]></content:encoded>
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	</item>
		<item>
		<title>wiFly</title>
		<link>http://www.gedankensuppe.de/wiflyy</link>
		<comments>http://www.gedankensuppe.de/wiflyy#comments</comments>
		<pubDate>Sun, 19 Jun 2011 17:52:17 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[mockup]]></category>
		<category><![CDATA[solar]]></category>
		<category><![CDATA[wifi]]></category>

		<guid isPermaLink="false">http://www.gedankensuppe.de/?p=1207</guid>
		<description><![CDATA[A quadrocopter that carries a wifi router. Creating a scalable and dynamic network in areas where infrastructure has collaped. A base unit with solar panels serves as a charging station.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2011/06/2011-06-25_19-01-24_585.jpg"><img class="alignnone size-large wp-image-1247" title="2011-06-25_19-01-24_585" src="http://www.gedankensuppe.de/wp-content/uploads/2011/06/2011-06-25_19-01-24_585-1024x575.jpg" alt="" width="599" height="334" /></a></p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2011/06/2011-06-25_17-10-48_763.jpg"><img src="http://www.gedankensuppe.de/wp-content/uploads/2011/06/2011-06-25_17-10-48_763-1024x575.jpg" alt="" title="2011-06-25_17-10-48_763" width="599" height="334" class="alignnone size-large wp-image-1251" /></a></p>
<p><a href="http://www.gedankensuppe.de/wp-content/uploads/2011/06/1.jpg"><img class="alignnone size-full wp-image-1220" title="1" src="http://www.gedankensuppe.de/wp-content/uploads/2011/06/1.jpg" alt="" width="599" height="400" /></a></p>
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		<title>Superstudio</title>
		<link>http://www.gedankensuppe.de/superstudio</link>
		<comments>http://www.gedankensuppe.de/superstudio#comments</comments>
		<pubDate>Fri, 18 Mar 2011 00:05:47 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[architecture]]></category>
		<category><![CDATA[thoughts]]></category>
		<category><![CDATA[Architekturtheorie]]></category>
		<category><![CDATA[aura of objects]]></category>
		<category><![CDATA[Bauhaus Uni]]></category>
		<category><![CDATA[internet]]></category>
		<category><![CDATA[networks]]></category>
		<category><![CDATA[superstudio]]></category>

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		<description><![CDATA[I wanted to illustrate Superstudio's work as a logical consequence from a revolutionary change in society. The so-called utopia isn't at all as utopian as we thought it was.]]></description>
			<content:encoded><![CDATA[<h1>Superstudio</h1>
<h2>revolutionary utopia or self-fulfilling prophecy</h2>
<p>Superstudio started their work 1966 in post modern Italy. At this time there<br />
were only few regulations regarding city-development and architectural<br />
design. An estimated two third of the construction projects in Italy were build<br />
without the help of professionals. While investors had free reign to build<br />
whatever was in their best interest the cityscapes started to degenerate very<br />
fast and the waste of the vastly sprouting factories threatened Italy&#8217;s<br />
ecosystem.<br />
The failure to regulate the construction industry led to massive underemployment<br />
in the field of architecture. Looking for revenue many architects sought work in<br />
the design sector which led to a dramatic increase of material goods.<br />
After the death of Mussolini, with the riddance of the fascist system the Italian<br />
society oriented itself towards the western world. Along with the new<br />
conscience came the capitalism.<br />
To understand Superstudio&#8217;s work in a broader context we first need to think<br />
about our relationship to our belongings. By going through our rooms picking<br />
up random personal items remembering what they mean to us and to what<br />
other object they might relate to. Or by buying new objects that we hope will<br />
make us look good or even in &#8216;fashion&#8217;.</p>
<h3>01 the aura of objects</h3>
<p>Every commercial object has an image that it represents. This image has<br />
been embedded into the product by the company that created it. The reason<br />
for a company to image-brand its product is pure maximization of profit. In<br />
order to be a sustainable business you need to place yourself in the market<br />
and most importantly stay inside the market for as long as possible.<br />
Designing an object for the market is a well calculated and carefully planned<br />
action. It&#8217;s not about producing something that is actually needed by the<br />
people but it&#8217;s to create the object that will be most valuable for the company.<br />
In the 19th century people would by a shovel because they needed a shovel.<br />
After decades of being brainwashed by commercial media, today we buy a<br />
shovel because the advertised one seems to represent our way of life better<br />
than the one we already own. Where in the past people would judge a<br />
product by &#8216;what&#8217; (a shovel) and &#8216;how&#8217; (made out of solid wood and steel),<br />
people today are more interested in &#8216;why&#8217;.<br />
Companies are fully aware of this new consumer behavior and they seek to<br />
push the limit even further. During the last ten years after the bust of the dot-<br />
com bubble, companies started to create and publish so called business<br />
&#8216;philosophies&#8217;. They began to advertise an image of the company rather than<br />
promoting the product itself.<br />
For the consumer the product becomes a mere object of compliance for the<br />
business&#8217; image.<br />
Nowadays, through modern media and through the possibility that you can<br />
share and spread ideas, ideals and thoughts independent of time and space,<br />
people find themselves in a difficult position. They finally realize that they are<br />
no more the individual that they thought they were. They are part of a society<br />
that spans around the globe.<br />
Rather than defining yourself in a small scale such as the city limits or inside<br />
your peer-group you now have to define your persona on a global scale.<br />
Hoping that by owning objects, the image of the company is visibly inherited<br />
into yourself, you start picking up items that you think match your personality<br />
in order to communicate your individualism.<br />
You wouldn&#8217;t tell every person looking at you, that you enjoy hiking in the<br />
summer but by wearing a soft-shell jacket by &#8216;jack wolfskin&#8217; your viewer might<br />
assume it.</p>
<p>Apart from the image that has been generated by companies, an object may<br />
have another feature that is able to instill even the smallest and most obscure<br />
object with a sentimental value.<br />
Walter Benjamin often described &#8216;aura&#8217; as a quality of arts and nature. Any<br />
artwork is embedded in a unique history at a specific location and therefore<br />
receives a certain viewer-dependent aura. Basically meaning is being<br />
generated out of context. I suggest the same would be true for any object. As<br />
soon as there is a specific action that links personal memories to an object,<br />
this object then starts to receive an aura, too. The shovel I dug grandmas<br />
grave with will always be &#8216;characterized&#8217; by this tragic moment in the past.<br />
The feelings of this specific point of time seem to translate onto the object.<br />
The object doesn&#8217;t define the moment, the moment defines the object.<br />
As fitting as these first thoughts on Benjamin&#8217;s statements in relation to<br />
objects may be, there is one thing Benjamin said that doesn&#8217;t appear to apply<br />
for material goods. Benjamin argues that in any reproduction of an artwork<br />
the aura is lost since the copy didn&#8217;t participate in the events that generated<br />
the aura of the original. Regarding the aura of objects we don&#8217;t care if there<br />
are more copies of the same product out there and it doesn&#8217;t matter either.<br />
The value of an object lies in the ability to become a reminder of our personal<br />
past not in the physical object itself. We keep these objects because they are<br />
part of our own story.<br />
&#8220;By the destruction of objects, we mean the destruction of their attributes of<br />
&#8216;status&#8217; and the connotations imposed by power, so that we live with objects<br />
and not for objects&#8230;“<br />
In &#8216;A House of Calm Serenity&#8217;, an article that was published in 1969 in<br />
&#8216;Vogue&#8217;, Superstudio argues against the trend to publicly illustrate ourselves<br />
with the commercialized images of objects we own.</p>
<p>Through the “abandonment of all desire to be always &#8216;in fashion&#8217; or the desire<br />
to be always stylish, or amusing, or to be liked at once: that is, it advises an<br />
immediate abandon of false problems, manias, hysteria”, a certain mindset is<br />
introduced to our character. A mindset where only the choices we make<br />
define ourselves. Where nobody needs to display what he can or can&#8217;t do.<br />
The things that matter are not influenced by a consumerist understanding of<br />
life but they are made out of pure interest, consciousness and reason.<br />
“Then, one can begin to desire an unencumbered life, a life where objects<br />
have but small weight, are only memories, a choice of light thoughts, the<br />
reaffirmation of the truth we have reached, hopes for a better world, serene<br />
co-habitation of things, times, places, people&#8230;”<br />
Letting finally go of the object&#8217;s image which has been embedded by a &#8216;man-<br />
in-the-middle&#8217;, we end up with nothing but the object itself and its aura.<br />
Superstudo thought that this resignation of consumerist behavior will<br />
ultimately lead to a kind of salvation and will in the end, change society in a<br />
revolutionary manner. Further projects of Superstudio are based on the<br />
condition that the described changes in society are in full effect.</p>
<h3>02 endless monument</h3>
<p>Superstudio argues that architecture inhibits existing societal structures. We<br />
are all living in houses reflecting our status. Rich people live in huge buildings<br />
with plenty of room, in pure luxury and in a separated neighborhood. Poor<br />
people live in a cardboard-box under a bridge. Yet alone this separation<br />
between people of high and low income impedes communication and works<br />
against any efforts to free to world of its consumerist nature.<br />
Adolfo Natalini propagandizes in a lecture at AA School of Architecture:<br />
&#8220;If design is merely an inducement to consume, then we must reject design; if<br />
architecture is merely the codifying of the bourgeois models of ownership and<br />
society, then we must reject architecture; if architecture and town planning is<br />
merely the formalization of present unjust social divisions, then we must<br />
reject town planning and its cities&#8230; until all design activities are aimed<br />
towards meeting primary needs. Until then, design must disappear. We can<br />
live without architecture&#8230;&#8221;<br />
In order to reach a state of unconditional equality we must rethink the way we<br />
design. Neither the European city structure nor the American grid system is<br />
able to support the loss of hierarchy. Additionally the whole idea of having<br />
various separated cities that make up a country and countries that make up<br />
continents is not very beneficial to the cause as well.<br />
“&#8230; By the elimination of the city, we mean the elimination of the accumulation<br />
of formal structures of power &#8211; the elimination of the city as hierarchy and<br />
social model looking for a new free egalitarian state, in which everyone can<br />
reach different grades in the development of his possibilities, beginning from<br />
equal starting points.”<br />
Superstudio imagined a singe structure spanning around the globe. Like a<br />
layer of contemporary architecture the structure has been build on top of<br />
ancient cities. Once in a while buildings of former towns peek through the<br />
massive edifice, reminding us of the past. Like &#8216;central park&#8217; in New York, a<br />
small squared piece left blank in the city-fabric, reminds us of nature&#8217;s<br />
struggle against overtaking artificial structures. But now the struggle lies<br />
between the city and the monument.<br />
Superstudio imagined that the &#8216;endless monument&#8217; will be the last effort<br />
architects need to make, the last building that needs to be build. It&#8217;s the<br />
ultimate architecture that materializes the &#8216;salvation&#8217; of society that has<br />
happened before. After the monument has been build there is nothing else to<br />
be done. It&#8217;s the “architects suicide” and the “disappearance of architecture”.</p>
<p>&#8220;Eliminating mirages and will-o-the-wisps such as spontaneous architecture,<br />
sensitive architecture, architecture without architects, biological architecture<br />
and fantastic architecture, we move towards the &#8216;continuous monument&#8217;, a<br />
form of architecture all equally emerging from a single continuous<br />
environment the world rendered uniform by technology, culture and all the<br />
other inevitable forms of imperialism. ”<br />
The &#8216;endless monument&#8217; is made of identical cubic entities. Every entity<br />
accommodates one single human and his personal belongings. Each person<br />
has an equal amount of space. There is no value based differentiation of<br />
social status. While this is a basic step towards an axiologically neutral habitat<br />
it&#8217;s a commitment to simplicity as well. Superstudio tries to focus on the<br />
essence of architecture. They imply that the first structures ever build by man<br />
consisted of not more than these simple square blocks made of stone,<br />
whether its an obelisk or a pyramid. Putting this in retrospective they get rid of<br />
any virtue architecture has gained under the influence of the previous<br />
capitalistic society. It is as well, a gesture to indicate the importance of this<br />
final architectural development and to underline that their suggestions are<br />
based on historic facts and could be considered a logical consequence.<br />
“We belong to a long history of black stones, rocks fallen from the sky or<br />
erected in the earth meteorites, dolmens, obelisks. Cosmic axis, vital<br />
elements, elements reproducing the relationships of sky and earth, witness to<br />
marriages celebrated, the tablets of the law, final acts of dramas of various<br />
lengths. A square block of stone placed on the earth is a primary act, it is a<br />
testimonial that architecture is the center of the relationships of technology,<br />
sacredness, utilitarism. It implies man, machines, rational structures and<br />
history. The square block is the first and ultimate act in the history of ideas in<br />
architecture. Architecture becomes a closed immobile object that leads<br />
nowhere but to itself and to the use of reason.&#8221;</p>
<h3>03 supersurface</h3>
<p>&#8216;Supersuface&#8217; can be seen as an advancement of the &#8216;endless monument&#8217;.<br />
While all metaphysical ideas embedded in the &#8216;endless monument&#8217; remain<br />
true for the &#8216;supersurface&#8217; as well, this new approach embodies the utopia of<br />
the egalitarian society even more.<br />
&#8216;Supersurface&#8217; consists of a grid entirely made of energy. There are no<br />
physical elements that determine single entities in this structure. No walls, no<br />
windows, no fences just a never-ending plane of nothingness. Unlike the<br />
&#8216;continuous monument&#8217; the equalization of possession is irrelevant.<br />
&#8220;The use of the hearth through a net of services and communication. The<br />
cities constitute the knots. The grid is a continuous but not homogeneous<br />
system. The voids leave space for the more or less intensive exploitation of<br />
territory&#8230; Cities like New York constitute a didactical grid. The Manhattan<br />
peninsula disappears under the unifying action of induced values&#8230;<br />
Hypothesis of control of the environment through the use of energies (artificial<br />
streams, thermal barriers, radiations, etc.). Toward the disappearing of the<br />
membranes dividing the interior from the exterior space&#8230;&#8221;<br />
Information can be shared independent of location. All humans on the<br />
&#8216;supersurface&#8217; are able to communicate with each other. The grid serves as a<br />
network that allows an information fluxus.</p>
<h3>04 internet</h3>
<p>In many respects Superstudio&#8217;s theories seem to be scurrilous and a little out<br />
of touch. But although this radical shift in society caused by a global return to<br />
auto-criticism and self-reflection is very unlikely to happen, there have been<br />
cultural tendencies that appear to relate to principles similar to what<br />
Superstudio explained. There are even man build structures that have some<br />
of the qualities mentioned in regard to the continuous monument and the<br />
supersurface.<br />
The possibility to communicate via a grid of energy, independent of time and<br />
space is a concept that today, everybody is able to experience. Since text,<br />
images and sounds can be translated into a series of electric binary signals to<br />
be send around the globe, we don&#8217;t depend on the physical presence of a<br />
person, to share information. Through the use of the Internet we are able to<br />
broadcast our thoughts to anyone that is willing to listen. The time that it takes<br />
to send a message from America to Russia is measured in Milli-seconds. With<br />
the development of even faster connections the concept of time will soon be<br />
negligible. Information is instantly spread to one or more hosts.<br />
Every device hooked up to the Internet is connected to every other device. A<br />
host is described and identified by an IP-address. This address is used to<br />
send or request data to or from a specific machine. While IPv4 and IPv6 are<br />
key-concepts of the technical infrastructure of the Internet they can be<br />
understood as a kind of camouflage for the user as well. I don&#8217;t know who&#8217;s<br />
sitting behind the computer that just send me a message but I know it&#8217;s IP-<br />
address and thus the origin of the message. This masquerade allows the<br />
author to be evaluated only for the quality of the content he or she shares. In<br />
1984 Steven Levy wrote a book titled &#8216;Hackers: Heroes of the Computer<br />
Revolution&#8217;. He argues: “Hackers should be judged by their hacking, not<br />
criteria such as degrees, age, race, sex, or position.” This book described a<br />
series of norms for a new growing subculture that had similar ideas on the<br />
ideal society. The norms in the book were soon regarded to as the &#8216;hacker<br />
ethics&#8217;.<br />
The Internet serves us as a dedicated collective human memory. Everything<br />
we do and communicate is stored on machines. Information is search-able<br />
and re-share-able. We can access endless resources of ideas and thoughts.<br />
The entire human history is archived along with relating alternating point-of-<br />
views. We can learn, adapt and improve on the things we see on the net. It is<br />
a chance to get back into touch with who we are, a chance to reflect the way<br />
we live. Levy states: “Access to computers &#8211; and anything which might teach<br />
you something about the way the world works &#8211; should be unlimited and total.<br />
Always yield to the Hands-On Imperative!”. While Superstudio didn&#8217;t mention<br />
the importance of free information, I think this concept would be essential to<br />
their theories. It serves as the initial step towards the changes in the mindset<br />
they described. Before you are able to grasp the disaster of current social<br />
structures you need to analyze it. This analysis becomes easier when you<br />
have lots of data from all over the world. Additionally free information requires<br />
us to let go of the idea of intellectual property. It&#8217;s the abandonment of<br />
ownership which is a necessity for an egalitarian society.<br />
If we look at the technological idea of TCP/IP based networks we see a<br />
structure completely free of hierarchy. Every information is divided into<br />
packages and send to the receiver. The packages don&#8217;t necessarily need to<br />
take the same route around the net because the protocol always tries to<br />
figure out the fastest route for each single package. This assures that every<br />
host in the network gets the requested information as fast as possible. There<br />
is no differentiation between the users. Everyone has the same priority. It&#8217;s an<br />
architecture that is free of the hierarchical model and structures of the<br />
physical world that it was build in. Each machine has to send, receive and<br />
distribute packages. If you want to send or receive data you have to take part<br />
on the redistribution of packages others requested as well. Applied on social<br />
models this would be a system where everybody would try their best for<br />
benefiting society.</p>
<p>Superstudio&#8217;s supersurface doesn&#8217;t consist of physical elements. It is made<br />
out of pure energy. It is hard to believe that you could be aware or even live in<br />
such an environment. But there are places hidden behind a massive amount<br />
of machines, that seem to be completely detached from the physical world.<br />
To gain access we use gray little boxes, artifacts that rarely work as we would<br />
like them to. Even-though there is hardware behind any networks, we don&#8217;t<br />
see it, we are completely unaware of it. With the routine of using social<br />
networks, real-time news and other Internet based services the user starts to<br />
perceive a space that is purely digital. The personal avatar in the network<br />
demands interaction and needs to be developed parallel to the real person.<br />
Our avatars aren&#8217;t just copies of ourselves they are autonomous figures.<br />
While the physical person acts and communicates in a certain way our<br />
avatar&#8217;s actions might be based on different maxims. This is because our<br />
digital image lives in a another setting. In order to generate and develop the<br />
avatar we need to be aware of this space that doesn&#8217;t exist.<br />
There are many other ideas like creative commons, 3D printers, DIY-culture<br />
and peer-to-peer-networks that could be analyzed and be put into context of<br />
Superstudio&#8217;s theories. Although this would be an interesting thing to do my<br />
work stops here. I wanted to illustrate Superstudio&#8217;s work as a logical<br />
consequence from a revolutionary change in society. And I wanted to show<br />
that this so-called utopia isn&#8217;t at all as utopian as we thought it was.</p>
<p><span style="color: #c0c0c0;">*unless otherwise noted: &#8220;superstudio life without objects&#8221; -<br />
peter lang, william menking, Publisher: Skira (August 23, 2003)</span></p>
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		<title>resonance</title>
		<link>http://www.gedankensuppe.de/resonance</link>
		<comments>http://www.gedankensuppe.de/resonance#comments</comments>
		<pubDate>Wed, 26 Jan 2011 17:00:44 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[architecture]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[grasshopper]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://www.martin-breuer.com/?p=1040</guid>
		<description><![CDATA[This project is called resonance. The wall you see here is only one way of how this structure can look like and there are millions more. I was inspired by...]]></description>
			<content:encoded><![CDATA[<p>This project is called resonance. The wall you see here is only one way of how this structure can look like and there are millions more. I was inspired by a talk about a robot arm, that is moved by software and triggered by music from a violin, cutting out a shape made out of wax.</p>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance1.jpg"><img class="alignnone size-medium wp-image-1158" title="resonance1" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance1-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance2.jpg"><img class="alignnone size-medium wp-image-1159" title="resonance2" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance2-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>The use of music as definition that alternates space and time was an interesting thought. So I grabbed my non-existent processing skills and started working on a script that reads out the frequency of a song and stores the values in a file.</p>
<blockquote><p>import ddf.minim.*;<br />
import ddf.minim.analysis.*;</p>
<p>Minim minim;<br />
AudioPlayer song;<br />
FFT fft;<br />
PrintWriter output;</p>
<p>void setup()<br />
{<br />
size(1024, 100);</p>
<p>minim = new Minim(this);</p>
<p>song = minim.loadFile(&#8220;file.mp3&#8243;, 1024);<br />
song.play();</p>
<p>fft = new FFT(song.bufferSize(), song.sampleRate());</p>
<p>output = createWriter(&#8220;test.txt&#8221;);<br />
}</p>
<p>void draw()<br />
{<br />
background(0);<br />
fft.forward(song.mix);</p>
<p>stroke(255);<br />
for(int i = 0; i &lt; song.mix.size() &#8211; 1; i++)<br />
{<br />
line(i, 50 + song.mix.get(i)*50, i+1, 50 + song.mix.get(i+1)*50);<br />
float x = song.mix.get(i)*50;<br />
output.println(x);<br />
}<br />
}</p>
<p>void stop()<br />
{<br />
song.close();<br />
minim.stop();</p>
<p>super.stop();</p>
<p>output.flush();<br />
output.close();<br />
exit();</p>
<p>}</p></blockquote>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance4.jpg"><img class="alignnone size-medium wp-image-1160" title="resonance4" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance4-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>This file is being read by grasshopper which is a plug-in for rhino. The values are interpreted as coordinates and then altered with a variety of sliders to optimize the results. Between the points lines are generated. These lines are also editable through some simplifying algorithms. The lines are copied and moved and finally lofted.<br />
This is done twice. The first time in horizontal direction the second time in vertical direction. Finally these two shapes are booled.<br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance6.jpg"><img class="alignnone size-medium wp-image-1161" title="resonance6" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance6-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance7.jpg"><img class="alignnone size-medium wp-image-1162" title="resonance7" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance7-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance8.jpg"><img class="alignnone size-medium wp-image-1163" title="resonance8" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance8-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>The next part of the list is used to generate a plane, which in the end cuts off the peaks of the solid. There is a bunch of sliders and parameters that control the curvature and form of the plane. In the end, the solids backside is cut off. Here I used a similar pattern to generate the intersection.<br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance10.jpg"><img class="alignnone size-medium wp-image-1165" title="resonance10" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance10-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance11.jpg"><img class="alignnone size-medium wp-image-1166" title="resonance11" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance11-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance12.jpg"><img class="alignnone size-medium wp-image-1167" title="resonance12" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance12-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>So we end up with a shape, that is completely generated out of one single song. If we put in another track we end up with something radically different.</p>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance13.jpg"><img class="alignnone size-medium wp-image-1168" title="resonance13" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance13-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance14.jpg"><img class="alignnone size-medium wp-image-1169" title="resonance14" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance14-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance15.jpg"><img class="alignnone size-medium wp-image-1170" title="resonance15" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance15-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance16.jpg"><img class="alignnone size-medium wp-image-1171" title="resonance16" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance16-300x225.jpg" alt="" width="300" height="225" /></a></p>
<p>So with the song being the one relevant factor that forms the appearance of the wall, what will happen if we confront it with the song again. An array of speakers is aimed at the wall. The sound-waves will bounce off the wall getting distracted, diffused, amplified and thus are changed through the materialized structure of their own embodied rules.</p>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance17.jpg"><img class="alignnone size-medium wp-image-1173" title="resonance17" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance17-300x225.jpg" alt="" width="300" height="225" /><br />
</a><span style="color: #000000;"><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance17.jpg"><br />
</a><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance17.jpg"></a></span></p>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance17.jpg"> </a></p>
<p>Creating a space that is totally public but where every person has its own intimate moment of listening to a sound that is as unique as the architecture it creates.</p>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance18.jpg"><img class="alignnone size-medium wp-image-1174" title="resonance18" src="http://www.martin-breuer.com/wp-content/uploads/2011/01/resonance18-300x225.jpg" alt="" width="300" height="225" /></a></p>
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		<title>semesterentwurf VII update</title>
		<link>http://www.gedankensuppe.de/semesterentwurf-vii</link>
		<comments>http://www.gedankensuppe.de/semesterentwurf-vii#comments</comments>
		<pubDate>Thu, 16 Dec 2010 15:00:23 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[architecture]]></category>
		<category><![CDATA[bridge]]></category>
		<category><![CDATA[bridging the gap]]></category>
		<category><![CDATA[tensegrity]]></category>

		<guid isPermaLink="false">http://www.martin-breuer.com/?p=906</guid>
		<description><![CDATA[The course &#8221;Bridging the Gap&#8221; aims to interconnect the scope of work between architects and engineers. Goal is to build a bridge spanning over a total of six metres. The...]]></description>
			<content:encoded><![CDATA[<p>The course &#8221;Bridging the Gap&#8221; aims to interconnect the scope of work between architects and engineers. Goal is to build a bridge spanning over a total of six metres. The design needs to be parametrized and totally build in grasshopper.<br />
Our main idea is to build a very lightweight structure with an uncommon shape. With the help of <a href="http://en.wikipedia.org/wiki/Tensegrity">tensegrity</a> we are able to scatter rods throughout the raum creating the illusion of a floating structure. The bridge will be negotiable through fabric filling out some of the triangular guy wires.</p>
<p><a href="http://www.martin-breuer.com/wp-content/uploads/2010/11/100_8802.jpg"><img class="alignleft size-medium wp-image-911" title="100_8802" src="http://www.martin-breuer.com/wp-content/uploads/2010/11/100_8802-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2010/11/100_8807.jpg"><img class="alignleft size-medium wp-image-909" title="100_8807" src="http://www.martin-breuer.com/wp-content/uploads/2010/11/100_8807-300x225.jpg" alt="" width="300" height="225" /></a><br />
<a href="http://www.martin-breuer.com/wp-content/uploads/2010/11/100_8806.jpg"><img class="alignleft size-medium wp-image-910" title="100_8806" src="http://www.martin-breuer.com/wp-content/uploads/2010/11/100_8806-300x225.jpg" alt="" width="300" height="225" /></a></p>
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		<title>analyse kulturpalast dresden</title>
		<link>http://www.gedankensuppe.de/analyse-kulturpalast-dresden</link>
		<comments>http://www.gedankensuppe.de/analyse-kulturpalast-dresden#comments</comments>
		<pubDate>Thu, 16 Dec 2010 14:24:01 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[thoughts]]></category>
		<category><![CDATA[analyse]]></category>
		<category><![CDATA[dresden]]></category>
		<category><![CDATA[kulturpalast]]></category>

		<guid isPermaLink="false">http://www.martin-breuer.com/?p=1006</guid>
		<description><![CDATA[“Ein neues Haus, erbaut durch des Volkes Fleisz, errichtet durch des Volkes Macht und Willen, dem Volk zu dienen nach des Volkes Sinn, um Wissensdrang und Schoenheitsdurst zu stillen.” &#8211;...]]></description>
			<content:encoded><![CDATA[<p>“Ein neues Haus, erbaut durch des Volkes Fleisz, errichtet durch des Volkes Macht und Willen, dem Volk zu dienen nach des Volkes Sinn, um Wissensdrang und Schoenheitsdurst zu stillen.” &#8211; Max Zimmering</p>
<p>Ziel der Planung des Kulturpalastes, war die Schaffung eines Hauses, in der die von der sozialistischen Regierung propagandierten Maxime von volksnaher Kultur und Bildung in monumentaler Form verewigt werden sollten.<br />
Die Staedteplanung der Deutschen Demokratischen Republik sollte Dresden als Kulturmetropole manifestieren, da die Stadt neben dem Kulturpalast auch ein Staatstheater und die Staatlichen Kunstsammlungen beherbergte. Nach den “16 Grundsaetzen des Staedtebaus” sollte der Kulturpalast urspruenglich als Hochhaus realisiert werden. Doch die Gewinner des ausgeschriebenen Wettbewerbs, das Kollektiv um Professor Leopold Wiel, gestalteten zunaechst ein dreistoeckiges Gebaeude.</p>
<p>31 500 Kubikmeter Beton, 1766 Tonnen Stahl, 2000 Kubikmeter Holz und 33 Monate nach der Grundsteinlegung im Februar 1967,  praesentiert sich der Kulturpalast auf dem ehemals in Truemmern liegenden historischen Zentrum der Stadt, dem Dresdener Altmarkt.<br />
Inmitten der Fuszgaengerzone der Schloszstrasze, welche den Weg vom Hauptbahnhof bis zur Elbe erschlieszt, bildet das Bauwerk einen kraftvollen staedtebaulichen Mittelpunkt. Es versucht mit der Sprache der damaligen zeit, zwischen den nach historischen Plaenen wiederhergestellten Gebaeuden und den Bauwerken der Neuzeit zu vermitteln. Trotz der gewaltigen Masse des Gebaeudes, harmoniert es, mit der im Vergleich scheinbaren Kleinteiligkeit der Blockrandbebauung seiner Nachbarschaft. Dies ist vor allem dem Freiraum an der suedlichen Seite des Kulturpalastes geschuldet, welcher mit seinen Dimensionen und seiner Kargheit dem Gewicht des Palastes standhaelt. Die horizontale Ausrichtung des Gebaeudes nimmt die Linearitaet der Wilsdruffer Strasze auf, die in der Vergangenheit Zeuge von vielen sozialistischen Paraden wurde. Durch die flache Form und die breiten Freiflaechen, laesst der Kulturpalast blicke auf andere bedeutende Bauwerke der Stadt zu, wobei er dennoch optischer Angelpunkt bleibt.</p>
<p>Die Aussenhaut des Gebaeudes wird durch ein rechteckiges, horizontales, zweistoeckiges  Fensterband bestimmt, welches den gesamten Baukoerper umlaeuft. Die einzelnen braeunlich eingefaerbten Glasflaechen werden von Aluminumprofilen gehalten. Das Fensterband ist an seiner Ober- und Unterseite durch jeweils einen massiven Sims aus weiszem Beton gerahmt.<br />
Ein aus Kupfer gefaltetes Dach, ueberragt den eigentlichen Abschluss des Baukoerpers und lockert die ansonsten strikte horizontale Ausrichtung des Gebaeudes etwas auf.<br />
Halt findet der dominierende Oberkoerper auf einem Sockel von der Hoehe des Erdgeschosses, welcher allseitig etwa um fuenf Meter zum inneren des Gebaeudes versetzt wurde. Ein Wechsel von Transparenz und Verborgenheit, von groszzuegigen Glasflaechen und poliertem roten Granit lockert die langen horizontalen Flaechen des Erdgeschosses auf.<br />
Das Spiel mit der Transparenz wird auch an der Westseite des Palastes zur Schloszstrasze sichtbar. Hier weicht die glaeserne Fassade einem massiven Wandbild des Kuenstlers Gerhard Bodzin. Betitelt mit dem Namen “Der Weg der roten Fahne” beschreibt das Bild die damalige Sichtweise auf den Zusammenhang zwischen Klassenkampf, gesellschaftlichem Fortschritt und Kultur.</p>
<p>Der zentrale Kern des Gebaeudes beherbergt den Festsaal mit einer 32 Meter breiten und 10 Meter tiefen Buehne. In dem im Grundriss diamantfoermigen Saal finden 2435 Gaeste platz. Eine Besonderheit ist das Wipparkett, welches durch eine verstellbare Neigung den Raum auch fuer Kongresse und Tanzveranstaltungen nutzbar macht. Die Materialitaet des Festsaales ist auf Teakholz verkleidete Waende, weisz verputzte Deckenkollunaden und eine anthrazit farbene Bestuhlung beschrenkt.<br />
Um den Saal, in einem Stuetzenraster angeordnet, befinden sich die restlichen Raeume des Hauses.<br />
Im Sueden das groszzuegig gestaltete mehrstoeckige Foyer, welches durch seine Transparenz und helligkeit zu einem kommunikativen Ort wird. Hier finden auch die beiden einlaeufigen Treppen platz, die das restliche Gebaeude erschlieszen. Der Haupteingang wird an der Suedfassade durch fuenf zweiflueglige Tueren aus Bronze markiert. Auf jeder einzelnen der Tueren ist ein Relief von Gerd Jaeger zu sehen. Insgesamt beschreiben die Reliefs in bildlicher Sprache, die Entwicklung der Stadt Dresden zur Kunst- und Industriemetropole.<br />
An der Westseite befindet sich das Studiotheater und das Forum, welches als Tagungsraum genutzt wird. Im Norden, hinter der Buehne haben die Kuenstler ihre Gardroben und Aufenthaltsraeume. Im Osten befinden sich im zweiten Obergeschoss weitere Tagungsraeume, die unter dem klangvollen Namen Kongressetage Panorama zusammengefasst sind. Weiterhin ist im Osten auch die Verwaltung des Gebaeudes untergebracht.<br />
Alle Semiar und Tagungsraeume sind mit vestellbaren Waenden versehen, so dass sie mit ihrem variablen Grundriss eine maximale Vielfalt an Nutzungsszenarien abdecken koennen.<br />
Die einzelnen Raumstrukturen sind durch lange und relativ schmale, innnenliegende Gaenge miteinander verbunden.<br />
Die Materialitaet des Innenraums, besticht wie das Nutzungskonzept, durch ihre Vielfältigkeit. Eingangs- und Gardrobenhalle sind mit verschiedenfarbigen Marmorplatten verkleidet. Der Bodenbelag der Seminarraeume und des Foyers ist in einem dunklen Grau gehalten, welches mit den weiszen Waenden und Decken kontrastiert und das optische Gewicht auf das untere Drittel des Raumes konzentriert. Zur auflockerung sind einige Wandstuecke und Stuetzen mit einer dunklen Makasser-Holzverkleidung betafelt.<br />
Die Leuchtmittel im Forum, sind im Gegensatz zu denen der anderen Raeume des Gebaeudes, nicht durch ein zeitgenoessisches Beleuchtungskonzept ersetzt worden. Somit wird der ehemalige Charme der sozialistischen Baukultur nicht nur von Aussen sichtbar, sondern wird auch ansatzweise in den Innenraum portiert.</p>
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		<title>makerbot cupcake</title>
		<link>http://www.gedankensuppe.de/makerbot-cupcake</link>
		<comments>http://www.gedankensuppe.de/makerbot-cupcake#comments</comments>
		<pubDate>Mon, 06 Dec 2010 18:27:18 +0000</pubDate>
		<dc:creator>kautzz</dc:creator>
				<category><![CDATA[hardware]]></category>
		<category><![CDATA[cupcake]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[makerbot]]></category>
		<category><![CDATA[maschinenraum]]></category>

		<guid isPermaLink="false">http://www.martin-breuer.com/?p=935</guid>
		<description><![CDATA[This weekend we build a 3D printer in the maschinenraum. We had a blast and after lots of little bugfixes and some configuration voodoo we managed to print our first...]]></description>
			<content:encoded><![CDATA[<p>This weekend we build a 3D printer in the <a href="http://www.maschinenraum.tk">maschinenraum</a>. We had a blast and after lots of little bugfixes and some configuration voodoo we managed to print our first real object&#8230;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="400" height="300" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.facebook.com/v/1663920951623" /><embed type="application/x-shockwave-flash" width="400" height="300" src="http://www.facebook.com/v/1663920951623" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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